1.
Pratama AB, Azhari MF. Designing a Mobile Application Based on Gamification Method to Increase Muslims Reading Interest. Khalifa: J. Islamic Education [Internet]. 2020 Feb. 17 [cited 2026 May 1];4(1):63-78. Available from: http://kjie.ppj.unp.ac.id/index.php/kjie/article/view/35